Returnal PS5

Returnal was easily the biggest project to come from Housemarque. The studio that created the acclaimed Resogun went on to create one of the biggest sectional PlayStation v titles to date. The studio has received praise from all around for its efforts on the game, and it looks similar the studio would like to proceed creating bigger and better experiences.

Housemarque marketing director Makael Haveri gave an interview with Game Reactor and shared some insight on what the studio is looking forward to doing in the near future. Haveri said that Returnal was a very important game for the studio, not merely because it was a great game, but because it defines what the studio tin do in the future with games. Haveri stated: "Returnal will be defining the future type of titles we want to brand. The thought is that nosotros now want to show we're not just a 'Resogun-studio.' We can do all kinds of things, and from our studio'due south perspective that means that nosotros want to go for these bigger types of experiences."

Related: Does Returnal have save points?

For those of you who love the smaller arcade titles the studio has made in the past, Haveri didn't dominion out a future where those games are still being created. He continued: "Now, nosotros yet love arcade. We nonetheless love smaller games as well. Who knows? Peradventure 26 years in the futurity we'll do more of that likewise."

Notwithstanding, information technology does sound similar Housemarque is more interested in creating bigger experiences similar Returnal right at present. Now that the studio has shown it can create a triple-A experience, it would be hard to become back to a smaller one. The marketing director ended by maxim that creating a new triple-A experience "really depends on how successful we are able to build ourselves with the types of experiences that Returnal at present is representing."